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Sims 4 hair physics
Sims 4 hair physics








sims 4 hair physics

My future plans are to be able to create more models for the MMDc and continue to add physics, expressions, and everything of that nature. I uploaded a video on YouTube and to my surprise it got a great amount of love! I was really shocked when it was noticed by major FaceBook groups and Twitter handles. The modes bones are coded in Japanese because MMD relies on the Japanese characters for the the animations. I added additional bone values to the character allowing the hair to swing and move like in real life. I’d always loved hair physics in the Sims 2. I loaded an animation created by another user and decided I wanted to add physics.

sims 4 hair physics

I was able to extract a model and I imported her in the PMD/PMX format (the file type that is accepted by MMD). Now I started working on Sims 4 models by Electronic Arts. That was my main focus for a while, I absolutely loved the way the models looked. We’d be able to extract the model data and add their bones, physics, and expressions. Dreamy Theater (referred as DT) was a relatively big part of the MMD community (MMDc) and there was many artists who created these models.ĭreamy Theater is a game from SEGA and features the characters of the Cryptonloids. I discovered a game called Project Diva Dreamy Theater, it was popular around the MMD community. I first started editing other models, maybe changing the color of a shirt or hair, but then I wanted to create my own. MikuMikuDance is an opensource program programmed by Yu Higuchi that allows users to import their own model data and share it among the community.ĭeviantART is one of the larger sites where MMD data is shared. It was mainly projected around the animation software called MikuMikuDance. It was filled with other artists similar to myself who like to create 3D models and be able to animate them and create videos or pictures. It all started Octowhen I officially decided to join a website called deviantART. You might have seen my latest video “The Sims 4 Model Animation (Alpha Testing)” and wondered “how does he do that?” Well I’m here to explain to you all how I’ve achieved this and what I plan on doing in the future.

sims 4 hair physics

Hatsune is based off of the Japanese Vocaloid Hatsune Miku. As you might have guessed my last name isn’t really Hatsune, but that’s what I go with online. Hello everyone! My name is Malik Hatsune and you might know me from deviantART, YouTube, Twitter or FaceBook.










Sims 4 hair physics